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Overview of Market

This is a summary of our statistics please call or email us for more detail in any section.
The short notes would be:
Distributors: Adventure is hot, if you are not selling it you are missing out.
Suppliers: If you don't have online sales for customers and distribution to networks - you should.

Adventure Travel Industry Size
Consumer Interest and Demographic
Challenges facing consumer
Tour Product type
Online sales behavior
Supporting Stats

Adventure Travel Industry Size

The last extensive study was completed in the year 2000 showing adventure travel as 7% of total travel market. There is consistent agreement the market is growing rapidly yet no further research has been competed on a global scale. Adventureengine has included its user statistics along with other industry data to highlight this lucrative market opportunity. Globally, it could rival cruise lines in the coming years yet is relatively untapped by agents. The statistical estimate of $8 billion US$ from the year 2000 may be significantly low in today’s marketplace, in fact some organization claim the total is closer to 30 billion now.

This is an opportunity for organizations such for agent applications/ agencies quick to adopt and capitalize on this segment. Please review supporting statistics in the appendix.


Consumer Interest and demographic
Geographically, North Americans and Europeans dominate the overall adventure travel
market, although it is growing in other regions of the world (Swarbrooke et al., 2003).

“There will be a tremendous increase in adventure travel with distinctions between those who really want to experience life on the edge and those older Boomers who want to think they are experiencing the edge, but with moderation and comfort.”
http://www.joinvacation.com/pressrel_011107.htm (point 6)

Traditionally Adventure was the stomping grounds of the young.
The young professional is certainly a strong participant in this travel sector as well.
However studies show more and more the Boomer generation is engaging in experiential and adventure travel and changing the face of the industry.
Today's adventure travel is increasingly aimed at providing a “life experience” and is certainly not directed solely at extreme type activities.
“Adventure” can encompass unique wildlife encounters, cultural encounters, visiting remote “less touristed” areas, social and educational programs including aspects of humanitarian work or donation. This is a relevant experience of course and can also be related to the traveler’s dreams of participating in a certain activity and/or location.
To meet these demands there is a rapid growth of trips which combine a activities in variety of ability levels, visiting an increasing array of locations and combing an element of adventure with 5 star amenities.

As Adventure Engine grows its database we are targeting companies that have both international offerings, high end experiences and an excellent volume of opportunities to meet this markets needs.

• A majority of boomers consider themselves adventurous (55%) and nearly 8 in 10 boomers (77%) consider their own travel experiences more adventurous than their parents.
AARP 2005 Travel &Adventure Report: Snapshot of Boomers Travel and Adventure Experience.

• Boomers see themselves as forever young. "Adult teenagers" is the way Phil Goodman, co-author of the Boomer Marketing Revolution, described boomers. "Boomers will always try to act much younger than their chronological age." As a result, boomers still want to fulfill the dreams they had at 25 –
Association of Travel Marketing Executives: Boomers

• Chuck Hurst, JWT Mature Market Group, reveals that in a study of 25 to 75 year olds, those 50 to 54 experienced more life changing events and transitions in the past five years than any other age group.

• According to the survey by American Express Financial Advisors, 85% of boomers see their retirement as a time for “learning and self-discovery”, 65% for “reinventing oneself” and 51% for a “new beginning.”
Eons Time, 2006

• Capturing this trend will be essential for agents and suppliers alike as Boomers travel more, expect more and with a transfer of inherited funds estimated at over 10 trillion dollars* in the next 15 years it’s not a market to ignore..
*Age Power: How the 21st Century will be Ruled by the New Old, by Dr. Ken Dychtwald

Challenges facing consumer:
The industry demand for Adventure Travel is making this niche one of the fastest growing travel sectors.
For consumers to FIND these adventures is extremely challenging.
There are directory sites which commonly list the same high end companies and the consumer must contact the companies directly for availability making research time consuming.
Adventure Engine has many of these companies in its database with Real Time availability – no calling required= instant gratification for consumers.

For access to small to mid size operations (these companies may do 1-10 million in revenues per year their trips vary from $99 day excursion to high end $5-10,000 trips) Adventure Engine is the only aggregated source of real time inventory currently for this product via XML.

For forward looking Online Travel sites and Agency application being first to market to host these trips in an appropriate environment for clients will provide significant leverage.

Tour Product type
Trips are classified into 2 main categories – turn key and complex sales.

Turn Key: may be purchased online without the client calling an operator/agent first.
• Price point under $1500. (however activity type and geography can provide confidence buying behavior in clients and allow for turnkey purchases of higher price products)
• Typically this will be a trip that is added after a destination is chosen or as part of a larger vacation bundle.
• Typically a “familiar” activity that is similar internationally.
Examples: single day rafting, 2 day biking, wildlife viewing, retreat

Complex Sale: client requires guidance in the purchase (from operator or agent)
• Price Point over $1500
• Typically this trip will determine destination of trip (flights are dictated by choice of activity)
• Unique or complex activity. Factors vary but may include terrain, geography, activity type.
• Trips in this range can cost $1,500 – $15,000 per person and given they are “life experiences” require more education of client on choices and best options for an optimum experience.
Examples: heli ventures, safaris

*** NOTE: we do experience limited sales of trips over $1800 without consultation calls through operator’s sites and Lonely Planet. Where follow up was completed clients indicated they are return clients, word of mouth referrals sited for purchase or general comfort purchasing from a reputable / know supplier or web site. As the AEI distribution network expands, we anticipate more of these purchases being made. Hence the importance of having a turn key shopping portal on Agency web sites for visitor’s convenience.

Adventure Engine currently carries approximately 75% “complex sales” type trips and intends to expand its volume significantly in this direction with plans to reach $900,000,000 in inventory by the end of 2007.

Online Statistics
"To succeed in the brave new world of online travel, industry players must be willing to reinvent themselves to keep up with consumer, technology and competitive forces," said Jeffrey Grau, senior analyst and author of the report "U.S. Online Travel"

• 79% of US travelers are now online (over 98 million)– six percentage points above US average
• More than half -- 55% -- of online leisure travelers book online (“Bookers”)
• US leisure Bookers will buy more than $74.4 billion of leisure travel online in 2006
• Online spending will exceed $129 billion by 2010
(Source: Foresters , OTA) http://tia.usdm.net/resources/MOF/2006_MOF.ppt#1445,44,Buying Travel Online Has Become Routine
• Online bookings will surpass offline for first time
In 2007 for the first time, internet transactions will account for over half of all US travel bookings, according to a new report from PhoCusWright.

comScore Networks, Yahoo!, and Media Contacts released new research recently underlining the role of Web search engines on domestic travel spending.
The study looked at the search, visiting and buying behaviour of consumers over eight weeks following the initiation of travel research in April 2005. In that month, 35 million U.S. consumers used a search engine to initiate travel planning, and those who bought travel online ultimately spent an estimated $6.6 billion in the category during the eight week analysis period. James Lamberti, vice-president of comScore Search Marketing Solutions, observed: ”We've long known that the Web is an invaluable resource for travel planning, and now we've further quantified the impact of search engines in driving travel bookings. The latent and multi-channel effects of search are particularly noteworthy: for every travel purchase occurring directly after a search referral, an additional five search-related purchases occur at a later time, across both online and offline channels.” Of the 35 million consumers searching for travel in April 2005, close to one-third purchased a travel-related service either online or offline within the eight weeks following the initial search.
Among these buyers, 80 per cent completed travel purchases online. The discovery that 20 per cent of these buyers ultimately completed a travel purchase offline underscores the influence of online research across all buying channels.
www.comscore.com

 

STATISTICS AND SUPPORTING REFERENCES

Adventure Engine has over 300 million in adventure travel products online and plans to grow to 900 million in the next year. With strong distribution partners such as Agentfactor this number could increase significantly as there is untapped potential in the marketplace.

Overall Outlook: Adventure Tourism Market Growth Statistics and Spending
Specific to adventure travel, in 2000 the international adventure tourism market was estimated between 4 and 5 million trips, representing about 7% of all international trips taken during that year. Average expenditure in that period on adventure travel vacations was $1300 per person. More recent surveys (2005) indicate adventure travelers’ expenditures continue to rise: nearly 10% of those surveyed said they spend $5,000 or more on their adventure travel vacations, while 3% spent $9,000 or more. http://www.xolaconsulting.com/xola_report_final.pdf

A dollar estimate at 5 million trips at 1600$ per trip (allowing for price inflation WITHOUT considering market share increase which is estimated at 5.4% growth annually since the year 2000 report) = $8 billion US$) Other rate the industry size at closer to 30 billion

“Niche” travel markets such as adventure continue to thrive. The WTO reports that travel
products such as, “city breaks, cultural tourism, rural tourism, ecotourism, ‘special interest’
tourism such as health and wellness” continue to thrive. Further supporting the development
of specialized, niche markets is the parallel growth we’ve seen in long haul travel, which is
growing at 5.4% annually (WTO, 2005).
http://www.xolaconsulting.com/xola_report_final.pdf (page 1)

Market Size (Adventure Engine collected statistics)
a) Adventure Collection represents ( 10 members) www.adventurecollection.com
300 million + in annual revenues
95 % sales to USA market
b) Adventureengine.com inventory = GAP, World Expedition, Iexplore and remainder of smaller companies = 320 million. High USA market sales
c) Trusted Adventures Members = 210 million per year (7 members – non Adventure Engine affiliated) http://www.trustedadventures.com/index.cfm
over 80 % sales to USA market
d) AITO. (association of independent tour operators) has 149 members representing 353 brand names with a combined annual turnover of £949m and pax carryings of 1.24million
e) Adventure Engine is currently re visiting our prospect list to extrapolate figures - we have over 4500 tour companies listed that are not included in the above figures.
Of this, the large operator prospect list ( 52 companies) we are targeting for interfaces includes companies with est revenues of 10-60 million a year each.


Geographically, North Americans and Europeans dominate the overall adventure travel market, although it is growing in other regions of the world
(Swarbrooke et al., 2003).

Domestic Travel
Shifting the focus from international arrivals, many destinations sought to develop their
domestic markets in 2005, which is less sensitive to international shocks. In particular,

Domestic tourism in the U.S. already dwarfs international travel, and saw an increase from
1.1 billion travelers to 1.2 billion http://www.xolaconsulting.com/xola_report_final.pdf Page 6

More recent surveys (2005) indicate adventure travelers’ expenditures continue to rise: nearly10% of those surveyed said they spend $5,000 or more on their adventure travel vacations, while 3% spent $9,000 or more.
http://www.xolaconsulting.com/xola_report_final.pdf Page 3


Although the exact size of the adventure travel market is still debatable due to the lack of a standard definition to measure the market, it is generally agreed that adventure travel is a newly emerging, fast-growing sector in the tourism industry (Sorensen 1993; Loverseed 1997; Fluker and Turner 2000). A survey of adventure travelers in the United States reports that nearly one-half of U.S. adults, or 98 million people, have taken an adventure trip in the past 5 years (Travel Industry Association of America [TIA] 1998). Similarly, about 45% of Canadian residents engaged in various outdoor adventure activities during heir trips in 2001, which was overall ranked as the second most popular type of travel behavior following visiting friends and relatives (Canadian Tourism Commission [CTC] 2002).
http://jtr.sagepub.com/cgi/content/abstract/42/4/343 page 2




 
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